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Phantom Lavatory
Phantom Lavatory

This project was completed during the final year of my animation program. The objective was to create a chilling and suspenseful environment depicting an abandoned public restroom within a strip mall. To achieve this, I utilized industry-standard software such as Maya and 3D Substance Painter.
Throughout the development process, I meticulously crafted every texture to capture the essence of horror and disgust. The scene's surfaces were deliberately worn and damaged, evoking an ominous and unsettling atmosphere. The challenge of customizing each texture to convey a sense of abandonment and dread was both thrilling and exciting.
Overall, this project was an opportunity to showcase my skills in creating immersive and impactful visual storytelling. The process of building this environment allowed me to experiment with various techniques to deliver a compelling and evocative final product.

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